Let’s take a look at the initial releases of the Red5 iOS and Android SDKs and the latest Red5 Pro update introduced since our previous blog covering Red5 Pro v15.1.0 and v15.1.1. The newest release, Red5 Pro v15.1.2, focuses on stability and reliability improvements, while the Red5 iOS and Android SDK v2.0 releases expand the… Continue reading What’s New in Red5 Pro v15.1.2, Red5 iOS and Android SDK v2.0?
Let’s take a look at the initial releases of the Red5 iOS and Android SDKs and the latest Red5 Pro update introduced since our previous blog covering Red5 Pro v15.1.0 and v15.1.1. The newest release, Red5 Pro v15.1.2, focuses on stability and reliability improvements, while the Red5 iOS and Android SDK v2.0 releases expand the platform with native, ultra-low-latency mobile streaming. Together, these updates strengthen the Red5 ecosystem across server, cloud, and mobile, making it easier to build and maintain end-to-end real-time streaming and conferencing workflows.
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What’s New in Red5 Pro v15.1.2?
Announced on January 5, 2026, the Red5 Pro v15.1.2 update introduced the following bug fixes.
Bug Fixes
- Memory leak in mixer in some circumstances.
- Audio/video timestamp desync in HLS TS segments.
- Now able to subscribe to streams published via Restreamer.
What’s New in Red5 iOS SDK v2.0?
Initial release of the Red5 iOS SDK announced on January 30, 2025, providing ultra-low-latency live streaming capabilities with WebRTC for both Red5 Cloud (Stream Manager) and standalone Red5 Pro server deployments.
New Features
Core Streaming
- WebRTC Publishing — Stream video/audio with configurable resolution, frame rate, and bitrate.
- WebRTC Subscribing — Ultra-low-latency playback of live streams.
- Dual deployment support — Works with both Red5 Cloud (Stream Manager) and standalone Red5 Pro servers.
- Camera controls — Front/back camera switching, camera on/off toggle.
- Audio controls — Microphone mute/unmute.
Conferencing
- Scalable video conferencing — Build Google Meet/Zoom-style applications using Red5 TrueTime Meetings.
- Role-based participation — Publisher (send + receive) and Subscriber (receive-only) modes.
- Real-time participant management — Join/leave notifications, media state updates.
Chat Integration
- Channel-based messaging — Subscribe to multiple chat channels.
- Text and JSON messages — Send plain text or structured data with optional metadata.
- PubNub-powered — Infinitely scalable real-time messaging.
What’s New in Red5 Android SDK v2.0?
Initial release of the Red5 Android SDK announced on January 29, 2025, providing ultra-low-latency live streaming capabilities with WebRTC for both Red5 Cloud (Stream Manager) and standalone Red5 Pro server deployments.
Features
Core Streaming
- WebRTC Publishing — Stream video/audio with configurable resolution, frame rate, and bitrate.
- WebRTC Subscribing — Ultra-low-latency playback of live streams.
- Dual deployment support — Works with both Red5 Cloud (Stream Manager) and standalone Red5 Pro servers.
- Camera controls — Front/back camera switching, camera on/off toggle.
- Audio controls — Microphone mute/unmute.
- Picture-in-Picture — Full PiP support for background streaming.
Conferencing
- Scalable video conferencing — Build Google Meet/Zoom-style applications using Red5 TrueTime Meetings.
- Role-based participation — Publisher (send + receive) and Subscriber (receive-only) modes.
- Real-time participant management — Join/leave notifications, media state updates.
- Per-participant video rendering — Automatic renderer creation for each participant.
Chat Integration
- Channel-based messaging — Subscribe to multiple chat channels.
- Text and JSON messages — Send plain text or structured data with optional metadata.
- PubNub-powered — Infinitely scalable real-time messaging.
Stats & Monitoring
- Real-time WebRTC stats — Bitrates, packet loss, RTT, jitter.
- Audio level monitoring — Voice activity detection for local and remote participants.
- Per-participant metrics — Individual quality stats in conference mode.
Conclusion
Red5 Pro v15.1.2 and the new iOS and Android SDK v2.0 releases continue Red5’s focus on fast, reliable, and interactive real-time video. The server update delivers bug fixes that improve stream stability and playback accuracy, while the mobile SDKs unlock native WebRTC publishing, playback, conferencing, chat, and real-time stats across both Red5 Cloud and Red5 Pro. Together, these releases give developers and teams a more complete, production-ready toolkit for building low-latency streaming and conferencing experiences across web, server, and mobile with confidence.
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Product marketing manager with experience at software companies, startups, and enterprises in the live streaming industry since 2018. Her core expertise is SEO, but she also collaborates closely with the product development team to integrate marketing into Red5 solutions and drive adoption. She supports growth through go-to-market strategies, release announcements, email campaigns, case studies, sales enablement materials, social media, and other channels.
