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SDK Release 10.0.0

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Fresh off the heels of our 10.0.0 Server Release, we are announcing an updated version of the iOS and Android SDKs. This release includes support for the latest servers, a new mobile conference example for Stream Manager environments, and several improvements and bug fixes. To make the most out of Red5 Pro, we recommend updating… Continue reading SDK Release 10.0.0

Fresh off the heels of our 10.0.0 Server Release, we are announcing an updated version of the iOS and Android SDKs.

This release includes support for the latest servers, a new mobile conference example for Stream Manager environments, and several improvements and bug fixes. To make the most out of Red5 Pro, we recommend updating the SDKs in your projects to the latest version. For more information, see the details below.

iOS SDK

  • Added: Support for 10.x Red5 Pro servers

streaming-ios updates:

  • Added: New Mobile Conference example for Stream Manager environments; replaces the Mobile Two-Way Streaming example for those server environments
  • Improved: Mobile Conference example for non-autoscale environments; replaces the Mobile Two-Way Streaming example for those server environments
  • Improved: Removed the shared objects dependency in favor of a websocket/node.js host for the Mobile Non-Autoscale and Stream Manager Conference examples
  • Improved: Updated HTML5 Conference example to work with improved Mobile Conference examples; see Conference – Stream Manager Proxy ReadMe for set-up instructions
  • Fixed: Orientation example updated for iOS/iPadOS and Swift 5
  • Fixed: Default port incorrectly set to 8854 instead of 8554

Android SDK

  • Added: Support for 10.x Red5 Pro servers
  • Fixed: Videos saved to the gallery in Android 10 appeared with no duration defined
  • Fixed: Encountering out of memory (OOM) error while trying to save video files locally
  • Fixed: Rendering issue on subscriber encountered on specific Android devices (Redmi 7a)

streaming-android updates:

  • Added: New Mobile Conference example for Stream Manager environments; replaces the Mobile Two-Way Streaming example for those server environments
  • Improved: Mobile Conference example for non-autoscale environments; replaces the Mobile Two-Way Streaming example for those server environments
  • Improved: Removed the shared objects dependency in favor of a websocket/node.js host for the Mobile non-autoscale and Stream Manager Conference examples
  • Improved: Updated HTML5 Conference example to work with improved Mobile Conference examples; see Conference – Stream Manager Proxy ReadMe for set-up instructions
  • Improved: Removed shared objects dependency in favor of websockets/node.js conference server
  • Fixed: Default port incorrectly set to 8854 instead of 8554

To use the latest versions of the SDKs, please log in to your account and download the new builds.

 

You can find more details on each of Red5 Pro’s release versions at the Release Notes Homepage.

Advisor at Red5

Mark Pace is a technology architect and inventor with over thirty-five years of experience building and deploying emerging technologies. Throughout his career, he has worked at the forefront of innovation, creating high-definition video streaming platforms before HD became industry standard, launching social network platforms before the term even existed, and developing AI-driven agents for civic engagement while others were working on chatbots.

As co-inventor of a Distributed Content Identification System (US US6460050 B1), used by major email providers worldwide, Mark’s contributions have had a lasting industry impact. His expertise spans software development, large-scale systems design, automation, and deploying secure, high-performance platforms. Known for his hands-on approach and practical innovation, Mark has a proven track record of transforming early-stage technologies into reliable, real-world solutions that shape how people connect and interact.

By Mark Pace

Mark Pace is a technology architect and inventor with over thirty-five years of experience building and deploying emerging technologies. Throughout his career, he has worked at the forefront of innovation, creating high-definition video streaming platforms before HD became industry standard, launching social network platforms before the term even existed, and developing AI-driven agents for civic engagement while others were working on chatbots. As co-inventor of a Distributed Content Identification System (US US6460050 B1), used by major email providers worldwide, Mark’s contributions have had a lasting industry impact. His expertise spans software development, large-scale systems design, automation, and deploying secure, high-performance platforms. Known for his hands-on approach and practical innovation, Mark has a proven track record of transforming early-stage technologies into reliable, real-world solutions that shape how people connect and interact.