YouTube Low-Latency Streaming: Is “Ultra-low” fast enough?

YouTube recently announced the implementation of “Ultra-low latency”.  Not only is this something that Red5 Pro added a long time ago (last October, in fact, but it’s also just plain wrong. We call shenanigans! Let’s start with the definition: Ultra: going beyond others or beyond due limit: extreme YouTube’s approach boasts an “ultra-low” latency of… Continue reading YouTube Low-Latency Streaming: Is “Ultra-low” fast enough?

New Red5 Pro Documentation

Always striving to improve documentation, Red5 Pro has added a new Developer Guides category to their docs section. For the first installment, we have detailed our server-side APIs. Specifically, they cover scopes, streams, state management and plugin development. By following these manuals, you can leverage the powerful API tools of Red5 Pro to build your… Continue reading New Red5 Pro Documentation

What is Buffer Time and How Does it Affect your Streaming?

In our iOS and Android SDKs we have a property called `buffer_time` on the `R5Configuration`. It might not do exactly what you would think. First of all, the property behaves differently on a publisher client than it does on a subscriber. So, let’s take a deep dive into the `buffer_time` property and gain a better… Continue reading What is Buffer Time and How Does it Affect your Streaming?

Get Started Now: Red5 Pro Developer Series

Live-streaming is hard. If only someone could walk you through setting everything up and guiding you through the requirements. Perhaps there’s a video tutorial, or even better, a video tutorial with corresponding documentation. Luckily, Red5 Pro has you covered. Announcing the Red5 Pro Developer Series. We’ve already published some video guides, but now we’ve added… Continue reading Get Started Now: Red5 Pro Developer Series