Top 3 Reasons Why Low-Latency Live Video Streaming Matters

Smartphones are fueling the demand for ever-expanding connectivity. While this statement is by no means shocking (or shouldn’t be, at least) this creates a problem. For many applications, the delay (latency) between the broadcaster sending out a video  and the subscriber actually viewing that content can make for a negative user-experience. There are a few… Continue reading Top 3 Reasons Why Low-Latency Live Video Streaming Matters

Streaming Media Webinar: Live Sports Streaming Software

What: Streaming Media Sports Streaming Webinar When: Thursday, December 5, 2019 – 11:00 AM PT / 2:00 PM ET As we’ve covered in the past, live streaming sports games can be nerve-wracking. There are many moving pieces and, like anything filmed live, plenty of opportunity for things to stray from the plan. Of course, on… Continue reading Streaming Media Webinar: Live Sports Streaming Software

Red5 Pro Selected as a Streaming Media Readers’ Choice Awards Finalist

A big thank you to all our supporters out there! Red5 Pro is pleased to announce that they are finalists in two categories for the 2019 Streaming Media Readers’ Choice Awards. More than 2,700 StreamingMedia.com readers voted on 220 nominees and selected Red5 Pro as one of their favorites for the Live Streaming Software/Service category… Continue reading Red5 Pro Selected as a Streaming Media Readers’ Choice Awards Finalist

5 Reasons Why WebRTC Streaming Is the Right Choice for Low Latency at Scale

When it comes to the delivery of live-streams, there are a few different options– and no, the post office isn’t one. We’ve already covered most of them, but have yet to focus directly on the best one: WebRTC Streaming. Why is WebRTC streaming the best solution? No Plugin Required – Flash is Dead You either… Continue reading 5 Reasons Why WebRTC Streaming Is the Right Choice for Low Latency at Scale

WebSockets and MSE: Does Wowza’s Solution Provide Real-Time Latency?

Live video streaming is a complicated process involving an array of codecs and protocols. The team at Red5 Pro has spent the past 14 years analyzing the best approach to real-time live streaming. As such reducing latency and increasing scalability have guided the decisions around what protocols were implemented in the Red5 Pro Platform. One… Continue reading WebSockets and MSE: Does Wowza’s Solution Provide Real-Time Latency?

3 Ways Apple Low Latency HLS (ALHSL) Insufficiently Reduces Latency

The process of video live streaming involves an array of codecs and protocols and the team at Red5 Pro has spent over 14 years examining and analyzing them. With a guiding focus on reducing latency and increasing latency, decisions have been made about the specific protocols used in the Red5 Pro Platform. One such decision… Continue reading 3 Ways Apple Low Latency HLS (ALHSL) Insufficiently Reduces Latency

Two Ways to Fix HLS Low Latency Streaming

It’s well known that creating well functioning software can involve a great degree of complexity. This is especially true In regards to live-streaming, where a variety of methods and protocols are available. Every decision from back end architecture to front-end UI can have long-reaching effects. The lack of careful planning and research, creates a strong… Continue reading Two Ways to Fix HLS Low Latency Streaming