Last week we announced the production of a new series of video tutorials designed to guide you through various features of Red5 Pro. As such, we have just released a new iOS video; Getting Started with iOS. It covers the implementation of our streaming-iOS example. Please take a look and let us know what you… Continue reading iOS Video Tutorial
Tag: iOS
HLS: Because Apple Doesn’t Like Sharing
Jetpacks have been a mainstay for starry-eyed dreamers and futurists for a long time. Despite the occasional story from some engineer a-la stunt-double, that potential continues unrealized, a mere daydream of all those frustrated commuters stuck in traffic. At Red5 Pro, we’re also focused on the future and strive to build it (albeit more concretely).… Continue reading HLS: Because Apple Doesn’t Like Sharing
Network, Resolution and Preset Dimensions
When I was young, my mother (and The Rolling Stones) often told me “You can’t always get what you want”. Come to think of it, my mom (and Mick Jagger) still tells me that. A cornerstone of parenting philosophy, this concept applies equally to life decisions, demands for a second slice of cake or even… Continue reading Network, Resolution and Preset Dimensions
Red5 Pro Release 2.1.0 – Improved Autoscaling
The new year is all about self-improvement and looking forward. As such, our developers caught the spirit and churned out a new release for both server and mobile SDK. They improved the performance of our autoscale solution and load balancing stream manager, added Flash to HLS audio support (so you can video call your parents… Continue reading Red5 Pro Release 2.1.0 – Improved Autoscaling
New iOS and Android Streaming SDK Release
We’ve been heads down on a number of optimizations and bug fixes in our SDK over the last month, and we are excited to announce version 1.3.0 to the public. In particular we have made it possible to tweak SDK settings to support high fidelity audio and have lowered the latency on both the publisher… Continue reading New iOS and Android Streaming SDK Release
Top 10 Emerging IoT Platforms
So…what exactly is IoT and what is the fundamental purpose of such technology? The Internet of Things is one of those buzzwords people like to drop into conversation for effect, even though most probably don’t know what it means. After a bit of searching myself, I found this Forbes article which provides a spot-on definition:… Continue reading Top 10 Emerging IoT Platforms
Red5 Pro 1.0 – It’s No Joke!
I know what you are thinking. We probably couldn’t have picked a worse day (April Fools Day) to release. But we aren’t letting that stop us. While Google literally and figuratively dropped the mic today, we instead have actually improved the mic with echo cancellation for Android. Not only that, we’ve improved performance on both… Continue reading Red5 Pro 1.0 – It’s No Joke!
What YOU Need to Know About HLS: Pros and Cons
HLS, or HTTP Live Streaming is a video streaming format first introduced by Apple in May, 2009. It’s a format that breaks streams into small file-based segments made available for download over HTTP. It now is a widely supported format for viewing streams in almost real time. I say almost only because the protocol, by… Continue reading What YOU Need to Know About HLS: Pros and Cons
Video Tutorial–How to Create an iOS Streaming Example in Minutes
Interested in getting up and running with our client-side SDKs? Our CTO Dominick Accattato just finished a great video tutorial on how to set up iOS streaming with the Red5 Pro server in six easy steps, all within a matter of minutes. In this example Dominick demonstrates how to stream from iOS to the web… Continue reading Video Tutorial–How to Create an iOS Streaming Example in Minutes
Release Notes: iOS Streaming SDK – Critical Fixes for A9-based devices
Good afternoon! A new iOS SDK is now available: it includes a critical fix for the latest iOS devices which covers the iPad Pro, iPhone 6s and iPhone 6s Plus. This build also involves a few updates with new examples, including how to create a custom R5VideoSource and how to publish using the Swift language.… Continue reading Release Notes: iOS Streaming SDK – Critical Fixes for A9-based devices